CMuele Class Reference

The main class, which provides for the user interface. More...

#include <Muele.h>

Collaboration diagram for CMuele:

Collaboration graph
[legend]
List of all members.

Public Member Functions

void resetBoard (bool keepNeuralNetwork)
 Sets the board to a new size.
void restartBoard ()
 Clears the board for a new game.
bool OnEvent (SEvent event)
 Receives all events from Irrlicht.
gui::IGUIWindow * createWindow (int sizeX, int sizeY, wchar_t *name)
 Creates a centered window.
gui::IGUIWindow * createInformationWindow (int sizeX, int sizeY, wchar_t *name, wchar_t *text)
 Creates a centered window with text and a OK button.
int run (char *argv[])
 This method is called from the standart main method and starts the program.

Detailed Description

The main class, which provides for the user interface.

The rendering loop and reaction on user events is done here.


The documentation for this class was generated from the following files:
Generated on Mon Jan 22 02:40:30 2007 for muele by  doxygen 1.4.7