#include <Muele.h>
Collaboration diagram for CMuele:

Public Member Functions | |
| void | resetBoard (bool keepNeuralNetwork) |
| Sets the board to a new size. | |
| void | restartBoard () |
| Clears the board for a new game. | |
| bool | OnEvent (SEvent event) |
| Receives all events from Irrlicht. | |
| gui::IGUIWindow * | createWindow (int sizeX, int sizeY, wchar_t *name) |
| Creates a centered window. | |
| gui::IGUIWindow * | createInformationWindow (int sizeX, int sizeY, wchar_t *name, wchar_t *text) |
| Creates a centered window with text and a OK button. | |
| int | run (char *argv[]) |
| This method is called from the standart main method and starts the program. | |
The rendering loop and reaction on user events is done here.
1.4.7